Guiding Hands • Growing Minds

Role

Prototype Designer
UX Designer

Team

5 members

Timeline

10 weeks,
April-June 2024

Background

For this project, our team had to work with seniors as a target audience, and our task was to create a novel product for them. In order to ensure that we were exploring unique avenues, we were encouraged to evaluate their needs in modern society and what already exists in order to accommodate those needs. This project stood out in comparison to many of the other user experience projects all of our team members have experienced in that we had to think of it as a startup rather than a standalone project, encouraging us to think more about effective business models and value exploration and expand beyond the idea of user experience alone.

Research and Value Exploration

Social, Economic, and Technological (SET) Analysis

To identify a gap in the market for senior needs, we did some surface-level research to scope out different factors that affected seniors.
Social
social isolation with age
wanting to maintain independence
depression and anxiety increasing with aging
little to no training given to family caretakers
different cultural attitudes towards elderly care
Economic
families can't afford aides to help seniors
financial scams targeting older adults
more spending on travel, home design, health and wellness
less income after retirement
medicare doesn't cover nonmedical caregiving
Technological
more seniors own devices like computers/smartphones post-pandemic
increased targets of cybercrime
need for more accessibility features
technology helping with seniors remaining socially, mentally, and financially connected
dementia/cognitive decline makes use more difficult

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Online Research

Older adults are at greater risk of suicide
Familial caretakers of elders can face serious negative impacts, and lead to institutionalization of seniors down the line
Older adults have an interest in learning technology basis, and it is important to give them meaningful and welcome technological means to help them age in peace
About 25% of adults serve as caregivers to their loved ones, and family caregivers are given little training and usually no compensation
In a study that observed the elder’s internal technology related schemas and attitudes, discovered that they did not want to use assistive technology because they anticipated that it would make them appear old/frail - they did not want to seem helpless
Access to technology and technological literacy can help improve mental health conditions and connect seniors to their family and to others globally

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Surveys and Forums

We identified that there was a lot of tension between caregivers and seniors, giving us a potential opportunity to relieve that tension. We created a survey to explore this relationship dynamic further. We had two main target audiences for this survey: caregivers and the seniors they cared for (which we identified as care recipients in our survey language).
Our basic assumptions, based on the previous research we did, was that caretakers could either be professional or familial. Familial caretakers were likely to be the child or spouse of the care recipient, with an average age of 50 years old. Due to little training and compensation, familial caregivers experience a lot of stress with their daily tasks. Senior care recipients usually have limited mobility and stay at home most of the time. This can lead to social isolation and loneliness. Depending on their background, seniors (and particularly immigrants) can have limited English proficiency. Many seniors have limited technological proficiency as well.
With 9 total responses from caregivers and only 1 response from a senior, our survey results showed that:
Main caregiver duties were: emotional support (7/9), transportation (6/9), healthcare (5/9), communication (5/9)
For the senior, their main struggle was transportation and preparing meals for themselves.

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Despite the low turnout, our team wanted to try something new in order to get as much data from seniors that was personally written or described by them. To supplement our survey responses, we turned to Reddit to create posts of the questions we found most relevant in our survey. We posted these questions in the r/AskOldPeople subreddit and looked through older posts in the subreddit as well to find other questions and data that could potentially be useful for our research.
What hobbies did you used to enjoy but struggle to do now?
Do you have someone that takes care of you?
What are the struggles old people face that no one talks about?
  • Over 60 responses and 200 comments
  • The majority (~60%) struggle due to natural physical decline
  • Other common reasons include an injury or mental (cognitive/emotional) decline
  • Over 74 comments
  • Many value their independence and dislike the idea of a caregiver (~48%)
  • Many state that they'd like someone around for a few simple tasks, like shopping (~37%)
  • Few have a caregiver, but the ones who do express appreciation for it (~16%)
  • Over 60 responses and 200 comments
  • The majority (~60%) struggle due to natural physical decline
  • Other common reasons include an injury or mental (cognitive/emotional) decline

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Compiled Insights

Physical decline in seniors - The primary reason why seniors stop doing activities that they love is due to physical inability. They’re passionate still, and it is disappointing to them that they can’t continue.
Senior independence - Seniors greatly value their independence. Many seniors either dislike the idea of a caregiver or only consider a temporary caregiver for specific tasks.
Emotional toll on caregivers - Many survey respondents express emotional struggles related to their caregiving duties. This aligns with what we found with online research.
Education for caregivers - Again aligning with online research, about half of survey respondents reported not having any formal training, and learning “on the job”, though experience.

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Value Flow

Supplemental empirical research and literature review on the mental health of seniors, informal elderly care, technological support for seniors, and major issues that come with aging revealed:

Identified Tension #1

Family caregivers and elderly care recipients experience tension as caregivers can become overwhelmed with responsibilities and cannot provide adequate care. Other problems include language barriers and inadequate training. Moreover, family caregivers do not receive any financial compensation in return, essentially working another job for free.

Identified Tension #2

No relationship exists between nursing/medical schools and family caregivers—essentially they are untrained and can struggle with administering proper care as a result. This is a potential area for us to insert ourselves.

Identified Tension #3

Elder’s social enrichment are limited to family members, caregivers, and other elders in nursing homes, which may result in them feeling disconnected from the “outside world” over time.

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How Might We. . .?

How might we help caregivers with limited time provide adequate care for care recipients that need more constant monitoring?
How might we provide both caregivers with the social support they need and provide respite?
How might we reconnect seniors with the activities they love but now struggle with due to health decline?
How might we help elderly people and their families come to terms with confronting death?
How might we bridge language barriers that exist between caregivers and care recipients?
How might we help seniors form and maintain personal connections to others?

Creating & Validating User Scenarios

Brainstorming

At this point, we had different problem areas we had identified but still wanted to pursue a concept that would bridge tensions between family caregivers and seniors. This was due to the fact that we felt that family caregivers would be the best solution to address senior loneliness, senior isolation from their families, and supporting them through their declining health. We narrowed down 30 brainstormed solutions into 6 concepts that we either found valuable to pursue or thought were a good starting point to a better idea:
Senior event meetup app. Addresses the physical limitations and loneliness seniors face and allows them to develop new relationships.
Senior bucket list app. Elderly people and their families need a way to come to terms with death and allow the elderly to feel accomplished even late into their lives.
Caregiver task tracker and lessons app. Addresses the need for caregiver support and education for the untrained.
Wearable monitoring and communication device with translation features. Addresses the need of language barriers and time management skills for caregivers.
Mentor matching program. Addresses the issue of senior isolation and inability to do the things they love, allowing them to work with a mentor to continue to do enriching hobbies and activities.
Small senior commune. Addresses the importance of senior autonomy and social integration by allowing seniors to feel empowered and part of something larger than themselves.

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Interviews

We presented these ideas to seniors and caregivers to receive proper user input. We interviewed 3 seniors at a volunteering event at a senior home, and interviewed 1 family caregiver and 1 professional caregiver.

Caregiver Goals

identify the biggest challenges of caregivers, differentiate what may be different between professional and family caregivers, understand the relationship between caregivers and their care recipients, understand the viewpoint of the caregiver for the care recipient, and validate our storyboards and product ideas

Senior Goals

get a detailed understanding of the challenges faced by seniors to make up for the lack of response in our survey, understand senior relationship with technology and caregivers, understand the hobbies and struggles that come with age, and validate our storyboards and product ideas

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Seniors require help with certain tasks like transportation, physical labor, technology, and struggles with isolation and ageism are quite prevalent.
“A lot of people reach a point where they can’t drive [...] We don’t have public transportation here.”
- senior participant
“There is so many things that seniors can’t do or are afraid of doing [...] I can’t get up there to put the fixture back on”
- senior participant
“She’s becoming isolated and it’s sad even though we try to talk to her [...] and it can go downhill very quickly”
- family caregiver

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The seniors also reported a lack of free community spaces for seniors, but that being part of a social, active community was important to remain active and connected. The seniors also stated that they were always grateful for intergenerational bonding opportunities.
“I would be glad to mentor a younger person [...] like cooking, I love to cook”
- senior participant
“Even though I have no immediate family here, I just feel like I have this [community]”
- senior participant

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We asked caregivers, "What do you think your care recipients struggle with?" (senior experience)
Loneliness and Isolation:
“Her grandchildren don't visit or call often”
- professional caregiver
"I can tell that she wants to talk to more people that aren't just us."
- family caregiver
Physical impairment:
"She can't get up by herself and needs me to do her housework for her"
- professional caregiver
“She gets tired easily and can't drive to where she wants to go”
- family caregiver
Difficulty coping with condition:
"She didn't tell me [she had cancer] until two weeks later"
- professional caregiver
"She refuses to take schizophrenia medications sometimes"
- family caregiver

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And finally, we asked the caregivers for their insights on their own experiences.

Professional Caregiver

  • Emotional struggles, needing to maintain professional/personal boundaries
  • Training is different from actual practice
  • Enjoys building connections with patients and being able to deliver them the best quality of care

Family Caregiver

  • Emotional burden and personal obligation — neither the caregiver or care recipient wanted to be in this situation
  • Language barriers
  • Enjoys watching their loved ones improve under their care

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Storyboard Presentation

During the interviews, we presented storyboards of our current concepts to both seniors and caregivers. Below are the top 2 storyboards that received the most favorable feedback.

Senior Event Meetup App

Mentor-Mentee Matching App

Pivot

Following our interviews, we pivoted on two things. One, we revised our mentorship matching storyboard to involve bidirectional mentorship. Not only are seniors mentors, they’ll be able to get help from the product as well, such as finding tech support.
Two, we realized that although not all seniors needed caregivers, all seniors did need community. We introduced the general community around a senior as a stakeholder, and de-emphasized the caregiver.

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Competitor Analysis

Our concept at this stage was comparable to many skill-sharing and mentorship platforms that already exist. It was necessary to evaluate the strengths and limitations of possible competitors to make sure that our concept would be valuable to the current market.
hOurworld's TimeBank
exchange of services using time credits, flexible service exchange with equal time valuation — membership fees may apply
requires significant management
TimeRepublik
global platform for service exchange using TimeCoins, global reach with a variety of services and free to sign up
lacks personal, localized relationships
Skillshare
online learning with user-generated classes, wide variety of user-driven content and access to diverse learning opportunities, subscription fee based
impersonal, mass-produced content, lack of interactive experiences
TaskRabbit
freelance services marketplace, wide range of services and strong brand partnerships, registration and service feeds
high service feeds, limited to certain urban areas
MentorCruise
mentorship for career and skill development, personalized mentorship with industry professionals + flexible schedules — subscription varies by plan
limited by mentor expertise, limited range of professional areas
Eldera
virtual mentoring connecting young and older generations
primarily virtual interactions, specific to certain age group roles

Our Novelty

What sets us apart from these competitors? First, time banks promote a sharing of services, we want to promote a sharing of learned skills, that will be forever for the mentee to “keep”.
Second, the mentorship activities we provide would build personal and community connections, in contrast to the distant and professional relationships from mentorship platforms.
At the core of our concept is providing a sense of fulfillment for seniors, both socially and cognitively (in terms of self-efficacy).

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Business Concept

A platform where users of all ages within a community post their strengths and abilities that they can teach to the community.
For younger people, this may be technology assistance, or staying up-to-date on current trends. For older people, this may be cooking, career/life advice, or emotional support.
Users may agree to a “skill-swap” and work out the meeting logistics.
At this moment in time, we believe that the platform could use a subscription-based model.

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Mission Statement

We aim to foster intergenerational mentorships through the reciprocal teaching of wisdom, skills, and abilities, so that senior citizens and younger people alike are empowered to engage more meaningfully in their communities and build relationships.

Launching Probes and MVPs

Probing

Before proceeding with any decisions about branding and visual design, we wanted to verify what kind of approach would appeal to our target audience most. We conducted A/B testing on two different website pages to analyze what kind of messaging compelled users to sign up for our product the most. We used a grassroots approach and deployed our website on Instagram, Facebook, and through email to our senior networks between 5/16/24 - 5/27/24.
Version 1 of Web Probe - "Fun and Playful"
Version 2 of Web Probe - "Professional and Reliable"
We opted for a page-centered probing approach with two main stakeholders: seniors (older teachers) and students (younger learners). We created a page that aimed to resonate with each age group/stakeholder.
To attempt to appeal to different stakeholder groups, we altered language, colors, and formats for our landing pages. In the next couple slides, you can see our mockups made with Figma during our exploration and brainstorming phase.
It’s important to note that at this point in time, our business concept still dealt with reciprocal teaching, but we change it later.

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Probe Metrics

Version A - "Fun and Playful"
  • 55 visitors
  • 63 views
  • 2 conversions (signed up)
  • 3.64% conversion rate
  • Conversions were users aged 19-21
Version B - "Professional and Reliable"
  • 74 visitors
  • 102 views
  • 6 conversions
  • 8.11% conversion rate
  • 5/6 conversions were users aged 21-25
  • 1 conversion was aged 76
It seems that Version A, described as “educational, professional, informative” was our champion with both younger and older age groups. The conversion rate was 4.47% higher.

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Branding

Our final branding guide is the result of our exploration as well as the results of our probes and MVP sessions, explored later in these slides.

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Business Concept Pivot and Revision

Issues with our previous concept being a reciprocal “skill-share” between seniors and younger students:
  • Our value flow didn’t seem to work - would younger generations really want to pay to spend time one-on-one time with unfamiliar seniors?
  • Our concierge MVP following such a concept was too “loose”, and didn’t provide a structured experience for our volunteers - there was too many variable factors to have two volunteers to teach each other without a structured script
What we updated:
  • Our value flow, so that students don’t have to pay and they also get something more valuable to them - volunteer hours (for resume or applications)
  • Our business concept, so that only seniors teach workshops, and only younger students learn in group settings
  • Our concierge MVP, so volunteers roleplaying as students get a more structured experience as the rest of us volunteer as the teacher and other students
To back up our assumption that students would find volunteer opportunities valuable, we went back and did additional online research. We found that in many states, volunteering is academically significant for high school students.

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Concierge MVPs

Risks and Assumptions

Would users have skills they can teach?
We hypothesized that within a community, there would be members with diverse skills that they’d be able to teach to other people. This would be extremely important to our solution’s success, as it would be one of the primary reasons why we think users would bother to use our platform. Without this assumption being true, it would not be possible for our solution to exist.We are extremely certain that this is true, nearly all communities have residents with diverse ages, backgrounds, and interests.
Would younger people be willing to learn skills from older people?
We hypothesized that they would when they know they can trust the mentors and have easy access to them. However, we remain uncertain about whether they would be motivated to participate, hence implementing the incentive of providing volunteering hours for students.

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User Flow and Screens

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Procedure and Results

Our procedure was broken up into 5 sections: introduction (5 minutes), user test 1 (15 minutes), workshop (25-30 minutes), user test 2 (5 minutes), and a wrap up interview (10 minutes).
Test #1: Testing our interface
We had the user schedule themselves for a workshop to preview the workshop section, explaining their thought process out loud, as well as describe their first impressions based off the UI.
Workshop: Crochet Tutorial
Dianne acted as a senior holding a crochet workshop, while Ann, Amber, and two volunteers roleplayed as students.
Test #2: Checking volunteer hours
We had our users check their profiles and volunteer hours.
Wrap-Up Interview
During this interview, we wanted to gauge the effectiveness of our prototype and the value of our concept, as well as completely address our assumptions/hypotheses and risks.
We verified that there is value in our business concept. High schoolers/college students would be motivated by the opportunity to get volunteer hours, through a fun experience.Seniors would enjoy the opportunity to connect on our platform.
Interface/prototype critique:The interface itself doesn’t really stand out. Safety could be a concern; we need to verify the identity of users .Featuring seniors would be a great addition (e.g. Grandma of the Day), and we could add some sort of social media aspect. We could also potentially introduce a tipping system for the seniors.
Comments on the importance of intergenerational connections: There is a lot to learn: yoga, cooking, music and anything culture/tradition. We could branch out to include advice, stories, seminars, parenting classes, as seniors enjoy sharing their experiences and connecting with others.

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Updated Value Flow

Final Presentation

Link to video pitch: we HIGHLY recommend watching this before previewing the final components of our project.
Sign Up Page
A fork in the user flow where the user indicates if they are a senior or a student, because their needs would differ, and our platform would reflect that.

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Youth Mentee Dashboard & Flow Overview
Students are able to filter workshops, sign up for workshops, chat with their senior mentor, and generate a certificate of volunteering hours.

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Senior Mentor Dashboard & Flow Overview
Seniors can choose a membership plan (free trial included), set up workshops and preferences, and engage with other senior mentors online.

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